16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Neurovestibular Illusions and Countermeasures 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Space Illusions I n w e i ghtless n e ss, “do w n” cu es from the inn e r ear otolith or gans are abse n t. Astronauts are tho ught to rel y m o re heavil y o n vision. M an y astro n a u ts perceive a “subjectiv e vertical”. W hen it chang es directio n, it can cause disor i en tation and moti on sickness. Inv e rsi o n Illu sion s - Common imme dia t ely afte r re achin g or bit Visual Reo rie nta t io n Illu sio n s (VR I s) - s urface below fee t seem s like floo r EVA acro ph obia - s udd en fea r of fallin g tow ards th e Ea r t h 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s Neural Encoding of Orientation S tudies h a ve shown th at animals con s t r u c t inte rn al neu ral rep r e s entation s o f their spa t ial environm ent. –“ Place cel l s ” have a respons e com pone nt related to the a n imal ’s locatio n in an e n vironm ent. –“ Head D i rectio n ” cells dischar ge as a function of the anima l’s he ad directi on in a horiz ontal plan e, inde pen dent of the animal ’ s place, be havi o r , or head pitch or roll (u p to 90 deg). 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) HD cell responses in 0-G 1-G 1. 8-G 0-G on ceilin g 0-G on fl oo r, wal l Floor Wal l Cei ling Prof. Jeff T aub e, Dartmouth C o lle ge Similar VRIs o ccur w i t h Place cell respo n ses (McNaughto n et al., 1999) 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Neurovestibular Risks of Spaceflight I mpaired cognitiv e and/or physic a l performance D isorientation and inability to egress safely or perform other physical tasks I mpaired neuromusc u lar coordination and/or strength A utonom ic dysfunction P ermanent impairment of orientation or balance function 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Countermeasures using VR Exper ience in mockups, parabolic flight, and neutral buoy ancy and VR simulators is anec dotally helpful. 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Preflight Adaptation Training J SC, early 1990’s D evice for Orientation and Motion Environments (DOME) apparatus T ilt Translation Device (TTD) device 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Visual Clues to Orientation T hree types of visual information contribute to our sense of gravitational orientation: – M otion o f th e visual su rrou ndings R oll rotati on of a large fie l d te xtured disp la y in duces an i llus i on of self-rotation (vection) an d self-tilt. – T ilt of the visual frame T ilt can cause displ a ceme nt of the visual or p o stural vertica l . – V isual polarit y I ntrinsic pol arit y - O bjects hav e a princi ple a x is and perc ept ual “top” and “bott o m”. E xtrins ic pol arit y - S patia l relat ionsh ips bet w e en obj ects defi ne princi ple a x is a nd “top” or “bot tom”. 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Visual Orientation in 0-G ISS Experiments (C. O man , A Bertho z, e t al.) Subjects in dic a te the subjectiv e floor of the room. 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Visual Orientation in 0-G ISS Experiments (C. O man , A Bertho z, e t al.) Perceived orientation will affect the perception of the shaded figure and am biguou s figu re. 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Visual Orientation in Static Real Environments T u mbling Roo m Human Perfor mance La b York Univers i t y , T o ronto Prof. I an Howard, York Univers i ty 16.423 SBE ( N eur oves tibul ar Counterm eas ur e s ) 11/14 /00 Room surface seen by subject Inverted to supine Ceiling Floor 0/6 3 , 30 , 1 No illusion 0 , 1 No illusion Recumbent to supine 7.5 , 3 7 , 2 Recumbent to prone 3 , 2 Prone to supine 3 , 3 Supine to prone 4 , 2 Upright to prone 6 , 2 Upright to supine 8 , 1 Inverted to prone 4.2 5 5.94.63.2 3.9 4.4 Upright Inverted Congruent wall Reversed wall Wall tilted 90T Supine Prone 1 , 1 No illusion 0 , 0 No illusion 0 , 1 No illusion 7 , 1 Recumbent to inverted 8.5 , 0 Recumbent to erect 4 , 3 Prone to recumbent Erect to recumbent 6 , 1 5 , 1 Erect to inverted 5 , 3 Inverted to recumbent 8 , 4 Inverted to erect 9 , 2 Supine to erect 6 , 3 Supine to inverted 5 , 0 Supine to recumbent 3 , 0 Prone to erect 6 , 1 Prone to inverted 5.8 5.2 4 Recumbent Subject orientation Means Means BED CHAIR PITCH CHAIR ROLL BED CHAIR PITCH CHAIR PITCH 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Visual Orientation and 3D Spatial Memory W hat makes orientation and nav igation in 6 dof difficult? – B ody movem ents a r e u n co nst r aine d by gravity. – I nco n si st en cies in v i su al v e rt ic als o f t h e v a riou s m o d u les. – 3 D configu r at ion of m odule s an d no de s is difficult t o m entally image a nd rot ate. 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Visual Orientation and 3D Spatial Memory 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Keep track of your starting location 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) Simulated Node 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) 3D Spatial Memory Strategies M emorization of opposite pairs. M nemonic dev ices to recall object locations is a canonical view. M emorization of the relations hip of object triads. M ental image of the node in a canonic al or ientation. 16.423 SBE ( N eu r ove s tibu l a r Counter m ea s u r e s ) VR Navigation Training Tools